AI Insights · Timothy · April 2023
Top 5 Anime Games on Android in Bolivia Q1 2023
In Q1 2023, the top 5 anime games on Android in Bolivia showed diverse performance trends in weekly downloads and revenue. Read on for a detailed breakdown.
In Q1 2023, Bolivia's Android platform saw significant activity from the top 5 anime games. Let's delve into the performance metrics for these games, based on data from Sensor Tower.
Yu-Gi-Oh! Duel Links from KONAMI experienced varying trends in both downloads and revenue. Weekly revenue peaked at $290 in the week of January 30, while downloads hit a high of 535 in the week of January 9. The game showed fluctuations throughout the quarter, with revenue oscillating between $181 and $290, and downloads ranging from 208 to 535.
Saint Seiya Awakening: KOTZ by Yoozoo (Singapore) Pte. Ltd saw a notable peak in revenue at $432 in the week of January 30. Downloads peaked at 79 in the week of January 23. The game's revenue showed a significant drop mid-quarter, reaching as low as $80 in the week of February 20, before recovering to $306 in the week of March 13. Downloads were relatively stable, fluctuating between 44 and 79.
The Seven Deadly Sins, published by Netmarble, had a strong start with weekly downloads peaking at 874 in the week of January 30. Revenue started high at $374 in the week of January 2 but dropped significantly to $11 by February 6. The game saw a modest recovery in revenue towards the end of the quarter, reaching $72 in the final week of March.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had impressive download numbers, peaking at 7.6K in the week of March 20. Revenue was more modest, with a peak of $115 in the week of January 9. Downloads showed a significant spike towards the end of the quarter, while revenue remained relatively low, fluctuating between $1 and $115.
ONE PIECE Bounty Rush, also from Bandai Namco Entertainment Inc., saw its highest weekly downloads at 1K in the week of January 30. Revenue peaked at $43 in the week of March 20. The game experienced steady download numbers throughout the quarter, with fluctuations between 375 and 1K, while revenue showed a gradual increase, peaking towards the end of March.
For more insights and detailed analysis, visit Sensor Tower.